
I think that this move should have its horizontal range reduced. I don’t really care that it’s God’s own special platform hitting anti-air, because that’s the purpose of the move. What I think tips it over the edge is the fact that it hits so far on either side of her, range that she can already cover with other hitboxes. I don’t think it’s a good idea to have so much of a character’s effective range be covered by one move.

Not to mention that that excess horizontal range is what nets the most reward. It straight outclasses her ftilt and begins to compete with dtilt and jab as a grounded neutral tool, 2 of the best grounded neutral tools in the game, moves it should be nowhere close to competing with in that function. Not to mention she does still get weak uptilt fstrong after the nerfs, so the move still nets great reward even when unspaced
yeah it has insane horizontal reach and very little ending lag. It has more horizontal reach than absa ftilt lol